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PMO SECTION

The Section PMO project aims to create a structured and centralized body that will oversee a portfolio of six projects undertaken by the class. The portfolio consists of two types of projects: charity projects and market simulations. The primary objective is to enhance project performance, foster collaboration, and achieve successful execution of each project through proper documentation and reporting to the Project Sponsor.

To efficiently manage the portfolio, the PMO will provide governance, coordination, and support. It will establish a project monitoring system to track progress, milestones, changes and validate financials. This system will enable the PMO to promptly identify potential risks and catch issues, allowing for timely interventions and corrective actions. The PMO will assist project teams in managing constraints and resolving conflicts to optimize project performance.

The PMO’s role will be focused primarily on stakeholder management and status reporting. To be able to do this, the PMO will implement measures to engage key stakeholders throughout the project lifecycle. Open communication channels and feedback mechanisms will be established to ensure continuous stakeholder involvement. Their input, feedback, and support will be sought periodically to improve performance.

MakerSpace Robot

The objective of the project was to design, construct, and test a robot which would listen and respond to student’s questions about the MakerSpace, using gesture and text-to-speech to communicate.
The goal is to drive interest in and student traffic towards the MakerSpace.

The two main features of the project are: the use of natural language processing to parse intent from questions (allowing the robot to answer multiple phrasings of questions seeking the same answer); and the construction of custom circuitry and associated software to control the Meccano chassis’ servos, allowing the MakerSpace to customize animations to their heart’s content.

An ambitious project, this was the first phase to set the foundation for future project teams to build on. The core design tenet of this phase was modularity: Each aspect of the robot hardware and software can be swapped out, replaced, upgraded and modified.

Brand Recognition AI

Our project displays the development of an Artificial Intelligence (AI) brand recognition software prototype, integrated by machine learning, to provide a means for Algonquin College staff to detect differences from the Algonquin Branding Visual Identity Standard guideline in digital media during production of new official Algonquin College reports and products to ensure brand unity. Branding is an institution’s way to signify to the masses which products belong to them. An institution adheres to strict branding guidelines to ensure customers can instantly recognize a brand and the company that it came from. As brands are designed and produced by people, potential mistakes that misalign with set guidelines may introduce and entirely miss the defining characteristics of their identity.

Our client, Matthew Jerabek, noticed a potential solution during the creation process of these brands through AI. Such an AI would be trained on a dataset following the Algonquin College Visual Identity Standard to allow the Algonquin marketing staff to detect discrepancies contributed by human error. Algonquin College is an institution for higher education located in Ottawa Ontario, which retains thousands of employees and has educated over 20,000 full time students in 2022 alone. An organization produces ample signage, letterheads, and merchandise both as a form of communication and outreach. Outside the walls of the college, most individuals are unable to recognize the signs of Algonquin College without a recognizable and consistent symbol.

This project took the team approximately seven months to complete. The team started with research in machine learning to familiarize ourselves with the tools and development process. The team put a large chunk of their efforts and commitments towards creating multiple models to identify Algonquin brand materials produced by the college to allow the marketing team to proofread their work. In the end, the team gained a ton of knowledge by learning new techniques and technologies as well as experience for how to develop full stack applications.

Wishes in Motion: Zumba Session for a Cause

“Wishes in Motion: Zumba Session for a Cause’ is our impactful fundraising initiative as part of the Project Management Graduate Certificate program. Through this event, we aim to raise $1,000 in donations for the Make-A-Wish Foundation, granting wishes to terminally ill children and making a lasting positive impact on their lives, parents, guardians, physicians, and the community.

Our event is centered around a vibrant Zumba session, a high-energy dance fitness workout that promotes both physical well-being and a sense of community. The Zumba session will take place at the Greenboro Community Centre on July 30, 2023, from 11:00 am to 12:00 nn. The event welcomes participants of all fitness levels and backgrounds, fostering inclusivity and support for a meaningful cause.

In addition to the Zumba session, participants have the option to support the cause through cash donations or our Buy-a-Card Initiative. With a collection of twelve beautifully designed digital cards with heartfelt messages, the Buy-a-Card Initiative allows individuals to show their support by purchasing a special card and sending their heartfelt messages to the beneficiaries.

The Beehive

The Beehive is an innovative website project developed over the last two terms, collaborating with client Karen Leggett and professors Leeann Seaward and Laura McHugh. The Beehive is an online platform designed specifically for professionals, including teachers and business people. The website serves as a marketplace where these professionals can both sell and purchase a wide range of online resources. These resources encompass educational materials, teaching aids, business templates, and other valuable assets that can support professional growth and development.

The central focus of The Beehive is to facilitate the exchange of knowledge and expertise within the professional community. It offers a user-friendly interface that allows sellers to list their resources effectively and buyers to browse through an extensive catalog of offerings. The creators of The Beehive prioritized the importance of creating a dynamic and engaging platform, fostering a vibrant community of professionals seeking to enhance their skills and share their valuable contributions with others. By connecting sellers and buyers, The Beehive aims to empower professionals worldwide, making it a go-to destination for accessing high-quality online resources tailored to their specific needs and interests.

Recipe Management Back-End System

The Recipe Management Back-End System is a comprehensive web-based application tailored to meet the needs of the client. The main objective of this project is to develop a robust back-end system that enables administrators to perform CRUD operations on recipes and ingredients efficiently.

Key Features:
User Authentication, Recipe Management, Ingredient Management, Image Uploads.

Technology Stack:
Back-End: Java using Spring Boot framework.
Database: Use MySQL to store all application data.

PM Connect Event

Goals:
Connect PMGC students with industry PM professionals
Networking hub for students and PM professionals, a two-way street event
Sharing experiences and insights about the field of Project Management.

The Creation of the Project Management Club

The project was to create the club and its brand and host the first event – a club launch event. This allowed the members to connect and establish a sense of community among the students and alumni. The club also established its first partnership, with the Project Management Institute, represented by the local chapter. The documentation of the process and creation of rules and responsibilities will allow for this club to continue growing and be a space where enthusiasts can share their views on what project management is and where to grow.

320-T8 Recipe Management System Showcase Poster

Recipe management system for a home cook client who would like to store paper recipes in a digital database for maintainability, accessibility, and application creating, reading, updating, and deleting the recipe in both the browser and mobile device format.

Imparare Studio Practica Italiano

Imparare Studio Practica Italiano (ISPI) is a cross-platform mobile application that combines the learning user experience of Brightspace and EdPuzzle all into one electronic learning environment to be used by University of Ottawa students enrolled in the Italian Language and Culture program. The client, Professor C. Perissinotto, proposed a mobile app that provides a convenient, all-in-one resource for University of Ottawa Italian Studies students. This app offers course material from Italian Studies classes, as well as Italian language practice.

The client’s current solution involves using multiple online learning tools to supplement her teaching. These include Brightspace, Edpuzzle, and Book Creator. Students enrolled in Cristina’s courses use the University of Ottawa’s Brightspace platform to complete quizzes, submit assignments, view course materials, and access their grades. Edpuzzle is an external learning platform that helps Cristina create interactive videos with embedded quizzes, and hosts a significant portion of the client’s video content. The limitation of these powerful tools is that they are decentralized, which makes it difficult for Cristina’s students to access and fully engage with the course material in a cohesive manner.

Currently, they need access across multiple platforms to take part effectively. Cristina’s vision is to improve and simplify her students’ learning experience. Cristina devised the idea to create a mobile application that can solve this problem. This mobile application combines the learning tools she employs into one platform, allowing students to find course materials with ease, see deadlines, and view other learning resources.

This mobile app combines various learning resources that the client provides to students, and ultimately, is a companion study resource for the Italian Studies department. The app contains language learning resources, resources related to the Italian Humanities (Literature, Art, etc.), as well as an administration portal for the client to update the content of the app’s database.