A Smart Leg Exerciser
Posted on Monday, August 2nd, 2021
Client | Tetra Society |
Professor(s) | Brian Gray, |
Program | Mechanical Engineering Technology |
Students | Simon Beach, Nader Assi, Deep Bhakta, Tyler Carr, Prubhkirat Singh |
Project Description:
A workout machine was modified and made for Tetra Society with the aim of helping a kid that has mobility issues to maintain and rehabilitate their leg muscles. By adding advanced connective capability, the client will be able to adjust the difficulty of their workout using a phone app.
The machine must also have different difficulty settings such as easy, medium and hard modes which the user can choose from in the app. We also offer a terrain mode setting which changes the difficulty over time mimicking a hike on a trail that has varying road gradient and difficulty.
The design criteria for this project are:
– Start remotely (via a remote starter controlled by Bluetooth) from a distance up to 10 metres.
– Have several difficulty settings the user can choose from.
– Have a phone app that the client can use to set the difficulty setting and keep track of progress.
– Include an electrical sensor system, which will measure both speed and heart rate to provide real-time user feedback that will be displayed on the user interface.
– Be built on an initial prototype budget of $500 CAD.
Short Description:
A modified workout machine that is easy, pleasant and motivates kids to stay healthy and rehabilitate their leg muscles. An app tracks the user’s workout and provides positive feedback.